Screen Grabs from 3DS max showing the set up for the Eyes with some Hidden Geometry for shadows and reflections.
Terminator 2 The Ride 2004
3D Photo Retouching and Design.
3D Photo Retouching and Design.
Client: Universal Studios Hollywood via The Cimarron Group.
Art Director: Mary Ellen Schrock.
Project Date: Spring 2004.
While I had a running 3D Department at The Cimarron Group for six years, one of my regular internal clients was our Corporate division up on the 4th floor, which had at the time a retainer with Universal Studios, so we addressed any Marketing needs for the Theme Parks.
This post covers two separate jobs for the T-2 Attraction. One was a Liquid Metal Illustration for a few items so I took the background image and created a reflection map enviornment in Photoshop to reflect in the chome arms I built in 3D. THe finish render was a 2D Illustration blended into the Photo.
I also had to rebuild the eyes from the Terminator and turn them to Camera. Also the Photography was a very low resolution so I had to render these at 5K in width for a final piece of Marketing Artwork. Subject matter for an Industrial Designer is second to none for me on this fun project. It was a great experience to help out.
This post covers two separate jobs for the T-2 Attraction. One was a Liquid Metal Illustration for a few items so I took the background image and created a reflection map enviornment in Photoshop to reflect in the chome arms I built in 3D. THe finish render was a 2D Illustration blended into the Photo.
I also had to rebuild the eyes from the Terminator and turn them to Camera. Also the Photography was a very low resolution so I had to render these at 5K in width for a final piece of Marketing Artwork. Subject matter for an Industrial Designer is second to none for me on this fun project. It was a great experience to help out.
Cheers, THOM
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