The main 3D posed shot I created for the Poster Idea presentations back in 2002 for Disneys Treasure Planet.
Here is the 3D wire-frame shot of the model I built in the pose from above.
An under the board shot[ It flys!]
NOTE: The low rez texture I made, I learned to build much higher versions over the last dozen years.
The wire frame shows the details I made even underneath the prop.
A tail shot showing the Jet propulsion attachment.
The 3D wireframe render for the above.
A back view of the Treasure Planet prop with the engines off.
The 3/4 front view of the engine.
I built this Pre-Quads, as I was still practicing the technique a dozen years back now.
I created all the wire clips and rivets with zip-tie knots and beveled edges for good highlights.
The Handrail bar details up front on the flying board from Treasure Planet from back in 2002.
Client: Walt Disney Feature Animation via BLT and Associates.
Art Director: Warren Nung.
Project Date: Spring 2002.
Treasure Planet 2002
my second posting here covering the 3D design and 3D Illustration work I performed for the Theatrical Print Advertising for the Disney film, Treasure Planet today I cover more in depth the main flying para sail space board from the film that I was asked to recreate for the comp ideas we presented.
Often I reverse engineer out a prop from a film or animation that is either not fully done and available or is just locked off to a our access, so I remake the item. Also I usually only get a single JPG that tends to be a low rez shot to make it from and in this case, that was what I had to build from.
I also get a day or less for these type of things, knowing full well the film prop was build by a team with much more time.
I jumped right in, and recreated all the various parts and matched the pose to fit a character sketch we did in-house to sell the comp idea to the client. A fun project, and copying anothers designs in 3D always stretch your design capabilities, as you end up doing things outside your own form study.
You can review PART I here
that is an overview of the various props I made.