Showing posts with label 3DCD. Show all posts
Showing posts with label 3DCD. Show all posts

Tuesday, September 5, 2017

What is the difference between a 3D Artist and a 3D Conceptual Designer?

 
What is the difference between a 3D Artist and a 3D Conceptual Designer?

     First off there is no hard-line difference per say, however there are big differences between these two titles. I myself, have worked as both and each position is a little different.

The title of 3D Artist usually is an artist who works in a 3D computer program to create dimensional work in CAD or one of the various 3D Software packages [ 3ds Max, Maya , C4D, Sketch Up,etc]. 3D Artists are primarily trained in the 3D Program or programs of choice , and work in a variety of industries to build out, light, texture, and animate their creation they have built. 3D is a dimensional world rather than a flat world like Photoshop and Illustrator tend to be. It is also not required as a 3D Artist to be trained as a 2D or 3D sketch artist, though many do this.

A Conceptual Designer is a trained designer that works on concept art, usually for the film and game industry. The first Conceptual Designer, or Concept Artist I met was back in 1986, Syd Mead. Syd did all the futuristic designs for films such as 2001, Blade Runner and Tron. His path took him through Industrial Design [ ID], and I followed this path myself. ID trained concept artists understand how things are made, and usually are builders in the real world on some level, and this real world training translates directly in the way they do 3D.

Once I saw Syd's work at a presentation in college, and more importantly, heard him describe his work back in Michigan in the Winter of 86'. I knew this was my path, so I transferred to Art Center in Pasadena to complete my training as an Industrial Designer with a plan to do Entertainment Design that last semester in Detroit.

A 3D Conceptual Designer is someone who is double trained in both of these disciplines. And this training takes place both in school and on the job. I have worked as all three, starting my career with 2D Concept Art, and now I do a bit of all three roles depending on the clients needs, but primarily I do 3D now.

The big advantage to being double trained is that, first I am open to more work opportunities, and second the client themselves get a two for one, in that I can design and build my own creations for them, cutting out the most expensive part in the middle of translating a design from one person to another so it can be accurately built as a final product. With me you get both. Finally, as a designer myself I can read and translate other designers work very fast, so I can build other peoples work much quicker and closer to their original concepts.

So today I am posting this link to my Traditional Hand sketching and Marker Rendering work that I do that is the basis for my title of 3D Conceptual Designer.

As a Industrial Designer trained in Transportation Design[ Car Designer], there is a moment in our education that we make a connection between our clay models and sketching. After this connection is made you sketch much more realistic, and accurately as the end product is real and dimensional. This is what happens when I sketch now, I draw more accurately now that I do a majority 3D.

If you have a need for 2D Concept work I still break out the velum, so contact me for a bid.

I have added a permanent button to the right menu like this.



                               Cheers, THOM

NOTE: Blogger limits file size, so for a full size Image from up top click here.

As to my 2D work here are some specific links for this work.
Phantom 2040 2D Animated:

Theme Park[ some 3D]:

Art Center[ some 3D]:

Napkin Sketching:

Frum-Unders 2D Character Development; 

Monday, November 17, 2014

3DConceptual Designer Passes Five[5] Year Mark this month.




3DConceptual Designer
Passes Five[5] Year Mark this month.

This month marks my fifth complete year doing 100% freelance. It has been quite a ride. 

I have done freelance design work for 23 years now, sometimes as a full time freelancer, and others as a second income stream when I held full time work, however this past five year block, is the longest I have been self employed in my career. 

I have well over 5000 images up and searchable now, and it is growing every year.

Thanks go out to all my great clients and friends for the continued support. 
Look for more posts in the months and years to come.

Cheers, THOM

Wednesday, January 22, 2014

3D Conceptual Designer Blog passed 600,000 Hits today!



I passed 600,000 hits on the blog today! 

Thank you to all who enjoy my posts here on my 3D Conceptual Design Blog.

Cheers, THOM

Tuesday, March 12, 2013

HALF A MILLION visits to the blog!



3DConceptualDesigner passed the half a million mark last nite!


Many thanks to all those who visit my little design blog here. I am grateful for the support, and hope for many more years of design and posting to continue.


Cheers, Thom Schillinger
3D Conceptual Designer.

Thursday, November 1, 2012

3D Conceptual Designer Finishes 3rd Year today!



Happy Birthday to 3DConceptual Designer, the Design blog of Thom Schillinger



3D Conceptual Designer
Finishes 3rd Year today!

Today marks the end of my third year running this blog every business day of me being set back into the freelance life.

It has been quite an exciting ride so far, as I have not only been able to bring in a good portion of new clients that were previously off limits due to in-house obligations. It has also allowed me to pursue some outside of my 'bread and butter' type of work in movie posters, namely the creation of a brand new roller skate[ Quads], for the Derby and Speed skating markets as my first product design[ of many].

Thank you to all those who follow my work, and to all those who use my work. Long term looking to relocate outside of California to a cooler climate due to some health restrictions I have in this state, but I hope to keep this blog and my work going moving ahead full steam.

Today as a side I added 33% more 3D assets to my online catalog of sub-division models I sell via Turbo-Squid on the sidebar to the RIGHT.

Hope to see you all here next year as well.






Cheers, THOM

Tuesday, December 13, 2011

3D Conceptual designer posts pass the 3000 mark.



3D Conceptual Designer Passes 3000 mark for Portfolio Images

I started this blog to create an online record of my Entertainment Design work and to provide a resouce for aspiring artists to review actual production work in the conceptual design fields of, theme park, theatrical advertising, product design, and general entertainment design.

Late last week I passed the 3000 mark for images that I have posted here on my design blog since I began in October of 2009. You can search this blog easily via the Google toolbar, up top on the left,[white box] using standard keywords, or you can search via the tags on the right based on topics like, 3D-Logos, or sketches etc.

I plan to fully archive my work online here over the years with 2D, and 3D related design posts, along with stories of interest, tips and techniques via tutorials as well. I have about 1/3 of my work up so far.


Cheers, THOM