Showing posts with label Standee. Show all posts
Showing posts with label Standee. Show all posts

Tuesday, April 2, 2013

Project Review Solar Energy Robot Design 2011 PART II

The Final Design with the Character Design Sheet with turns: Full render Medium REZ.

The base Quad Polygon Models for the Turn Around.


A simple pose with the head up.


A Worms Eye up angle shot on the Energy Robot I did for The AIM Agency.


The final was to have minimal "anamatronic" use, so the arms would move around to greet folks at the conventions.


A a subdivision model it is good from long shots, to close ups and the data can be used for 3D printing of the parts with the subdivision set high, or it can also be converted for Solid Works data as well with this.

Project Review
Solar Energy Robot Design 2011
PART II

Client: The AIM Agency.
Art Direction: Jeff Symon.
Project Date: October 2011.


This is my second posting on this little "Energy Robot" I designed out for the AIM Agency here in California back in 2011, and today I cover what we ended up with as a final to be built out for the convention use.

Shorty, as I called him became that way when I took out an entire digit from the legs to bring the size of the Robot to a proportion so we could get a bigger touch screen in the chest. I also simplified the solar arrays and wrap mounted them right onto the "Bot".

The character "Sunny" a Solar Energy Robot also needed some sunglasses added to give him a bit more fun in his disposition, so they were built as well.

The client liked the Golds Gym bodybuilder feel to him which was a bit intentional as I called him a Shorty Terminator, and the glasses helped that out as well.

It is always fun doing Robots.

You can view PART I here.

Cheers, THOM

Monday, September 17, 2012

Project Review Snow White and The Huntsman 2012 PART II 3D Type for Standee 3D Printing

 The main delivered look for the stereo-lithography, or 3D Printing for the standee for Snow White and the Huntsman.

 A close up of the middle of the logo in gold as finished for Snow White.
 
 A simple shot on white was originally the test image I did to match the 2D finish.


 Here is the polygon view showing both the low resolution base mesh I hand built, along with the subdivided mesh with endless smoothing [ depending  on your machine that is].


 An angle on the details showing the small flange around each letter.


 Here is another angle showing the higher[ sub-division poly model] and low poly base witha bit of draft designed into it to pull from the mold.

Project Review
Snow White and The Huntsman 2012
PART II
3D Type for Standee 3D Printing

Client: Universal Pictures via Midnight Oil Creative/LAgraphico
Art Direction: myself.
Project Date: May 2012.

I regularly build out 3D assets for my clients to use in various posters or Motion Graphics work, but this project was a bit different as I was hired to help with a Stereolithography 3D print project for the Premiere of Show White and the Huntsman released this Summer in theaters, and now o On Demand.

I have built out hundreds of 3D logos with a hand built Single-Point-Bevels type look that is very popular still, but for this project my Industrial Design hat was put on as I needed to help create a "Buck" for the vacuum forming of the 3D type to be built as a huge standee.

The first and most important thing I addressed is the flange. The flange is the lip that would be needed all around each letter so it could be glued to the base-plate with more surface that was flat, so I designed to scale this feature in my STL[ stereolithography / 3D Printing] model.

I also had to add some draft to the file so it could be pulled off the buck-mold, and I was trained in mold-making at Art Center, so I was able to access that training for this quick half day gig.



Cheers, THOM

Friday, May 13, 2011

Project Review: Clockstoppers Standee Designs

A standee design that would have a full PC set-up inside running a looped interactive watch-face.


I played with gears in the designs moving and still, this theatrical standee concept has three spinning rings surrounding the time travel watch.


A spotlight concept for the Premiere as well as for outside a Theater with a huge light that would come on inside the "floating" spinning rings ala. superman 2.


The Half round wall concept has a cut out of the main characters with spinning rings behind them.


This Theatrical Marketing standee concept has the watch face ring gear so pin to move the others.


Clockstoppers
Standee Designs 2001.

Client: Paramount Pictures via BLT and Associates.
Art Director: n/a
Project Date: Summer 2001.

An early project I worked on while at BLT and Associates in 2001 was to design some fully formed 3D standees for theaters for the new Paramount film, Clockstoppers.

The movie is a time travel film with a watch that is the machine that "stops the clock", so I developed a few looks for standees that would sit in Theater lobby's to and have some small animations to advertise this film based on the watch worn by the main character Jesse Bradford.

A link to the IMBD listing is here.

Enjoy the weekend!

Cheers, THOM

Tuesday, August 10, 2010

Project Review: Minority Report PART I- The Badge Tom Cruise


An Early 3D Finish using my 3D Badge in the background.

The Teaser 3D Finish using my 3D Badge on a wall.

Experimenting with Procedural Textures using Darkling Simulations Dark Tree Tool-set.

A Badge on a wall concept.

A Light Source Badge with Volumetric Rays Used in the Final One Sheet Background.



The Z-Depth Logo using 3D space to develop the look of the Logo.


A Standee Design Concept

An alternate Standee Design Concept lit up


A Fully lit up light box Standee Concept.

A Curved Plexiglas Video High End Concept Standee.


MINORITY REPORT 2002
PART I The Badge

Client: Paramount Pictures via BLT and Associates.
Art Director(s): Rick Lynch, Alon Amir, Ronnie Blumenberg, Jeff Barnett.
Project Date: Summer 2001

I was still a freelancer when I began work on Minority report for Rick Lynch at BLT in the Summer of 2001. I built the Badge worn by the Special Forces in the film in the Pre-Crime Division and I also built out a prop from the film, the eye expander. We did not have a lot of scrap reference for the eye gadget so I was able to experiment a bit. I incorporated the Tri design from the badge into the Eye clamp and you will see a few reused parts from the badge hidden in the design.

The badge finished and was used throughout the campaign. I also designed the Standees used In Theaters for Promotions as well that were latter built by Drissi.

Cheers, THOM