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Project Review: M&M's World Vegas PART III
Swirly Design Concepts
Swirly Design Concepts
Client: Ethel M Chocolates via The Landmark Entertainment Group.
Art Director: Michael Marquez
Date: Summer 1998
As a Designer I often design something that will be manufactured. Illustration captures an image or a look, or even a design intent, but Production Design involves Architecture, Engineering, Manufacturing and a working out in real world conditions a design inten for construction, in other words, can it be built effectively for the budget and time allotted. If not you FAIL, even a good design will fail if it cannot be built for the cost and time allotted and illustration does not have l this limitation.
So above you can see a few concepts for a swirly machine at the M&M's attraction in Las Vegas that I designed. The first sketch has a whirlpool of water int he top and a nozzle that would shoot water over the guests as the took the tour, but that was modified to the tall capsule design you see above. I included the three main Illustrations that I created for the design intent.
First a line-art 2D sketched drawing of the design goes in, if that is good to go, I do a quick shaded sketch showing form and volume. And finally, I execute the color key to show the finishes to the Creative Director, unless that is me then it goes to the client.
So above you can see a few concepts for a swirly machine at the M&M's attraction in Las Vegas that I designed. The first sketch has a whirlpool of water int he top and a nozzle that would shoot water over the guests as the took the tour, but that was modified to the tall capsule design you see above. I included the three main Illustrations that I created for the design intent.
First a line-art 2D sketched drawing of the design goes in, if that is good to go, I do a quick shaded sketch showing form and volume. And finally, I execute the color key to show the finishes to the Creative Director, unless that is me then it goes to the client.
I have two prior posts on M&M's here for PART I and here for PART II.
Cheers, THOM
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