The rendered shot I sketched over to create the design for the Raveoneettes "Heart of Stone" concept production design.
A 3/4 view of the 3D scene I built to sketch over.
Here is the rough sketch on tracing over the print out from the 3D grid.
Here all all three layers still together
Here is the final Line art for the inside of the head.
The final delivered Image[ re-posted].
Production Design:
Raveonettes' Music Video: Heart of Stone
Head Design Development
PART IV
Raveonettes' Music Video: Heart of Stone
Head Design Development
PART IV
Client: Blind.
Art Director: Chris Do.
Project Date: January 2010
Today
I have posted my fourth part, in a series on the Production Design work I
did for the Music Video Heart of Stone by the Raveonettes, and for
today I am showing the 'behind the process', in the creation of the head set-piece.
I had just 4 Hrs total to complete the task, including
designing it out, and sketching a single image accurate in 3D space so a
team of 3D modelers could build off the one sketch as in my last post on the Torso.
I once again used a3D Perspective
Grids in the same way I use 2D ones. to create an accurate space to sketch quickly over.
A fun design exercise.
Cheers, THOM
You can view the prior posts below:
PART I
PART II
PART III
The Music Video is here.
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