We almost finished this Logo for thew poster, I even rendered it at 5K size for finishing and we had a finish made, but were passed at the end.
Project Review
Tomb Raider 2 The Cradle of Life
Part I
Tomb Raider 2 The Cradle of Life
Part I
Client: Paramount Pictures.
Art Director(s):Rick Lynch, Warren Nung, Zack Ris, Marcus Almaraz
Project Date: Summer 2002.
Working in-house at BLT and Associates as the 3D designer responsible for all 3D assets for print and AV[ audio-video] I was put onto the Tomb Raider 2 project very early on, and spent a good four months doing logos, and 3D environments since the film was yet to be shot yet, so I did concept designs for the teaser poster ideas from print.
A fun project where I had to first duplicate the look of the 3D logo done for the first film. That simple brushed metal with chrome on top of a gold holding device is the most referenced 3D logo I have experienced.
There also was also a magic sphere in the film that we conceptualized in a few ways that can be seen along with the underwater ruins that were done. A really fun project.
A fun project where I had to first duplicate the look of the 3D logo done for the first film. That simple brushed metal with chrome on top of a gold holding device is the most referenced 3D logo I have experienced.
There also was also a magic sphere in the film that we conceptualized in a few ways that can be seen along with the underwater ruins that were done. A really fun project.
Cheers, THOM
cool!
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