3D Conceptual Design Market Breakdown
This following list illustrates the great potential that 3D design has, and will have in the near future in a broad array of business ventures on an international level.
3D Designers will be the central player in these type of products and services.
So, "How big is the market for 3D goods and services?", HUGE!
3D Designers will be the central player in these type of products and services.
So, "How big is the market for 3D goods and services?", HUGE!
1. 3D Model sales.
-A. Stock Model sales.
--aa. TurboSquid.com
--bb. 3D02.com [ selling on a second main site]
--cc. 3dconceptualdesigner.com [ setting up our own sales system online for 100% profit]
-B. Custom Model Sales.
--aa. For the market of Advertising.
--bb. For the market of the Medical Industry.
--cc. For the Education Market.
--dd. For the Product Design Market.
----I. IDSA. [Industrial Design Society of America]
--ee. For the Entertainment Industry Market.
----I. Cinefex Magazine.
----II. AD Week.
----III. FVX online site advertising.[CG-talk, VFX-pro, et all]
2. 3D Design Illustration.
-A. Advertising Illustration.
--aa. Traditional Corporate Agencies.
----I. In USA. [ New York, Boston, Chicago et all.]
----II. International Agencies.
--bb. Entertainment AD Agencies.
----I. Cimarron group, BLT, et. All.
----II. In-House Advertising from the Studios. [WB, Fox, DreamWorks, et. all]
-B. Medical Illustration.
--aa. Pharmaceutical Manufacturers.
--bb. Hospitals.[ County, City of Hope, Private, et all]
--cc. University.[ UCLA, USC, et all]
--dd. Private Practitioner.[ Doctors, Dentists, Chiropractic, et all]
-C. Packaging Illustration.
--aa. Toy Manufacturers.[Mattel, McFarlane Toys, Playskool, Disney, et all]
--bb. Consumer Electronic Manufacturers.[Sony, Panasonic, Mitsubishi, et all]
--cc. Cosmetics Manufacturers.[Revlon, Avon, Mary Kay et all]
--dd. Tools and Hardware.[Proto, Craftsman, Maco, et all ]
--ee. Food and Drink Companies.[ Kraft, Whole Food, Trader Joes, et all]
-D. Technical Illustration.
--aa. Industrial Manufacturing Clients.
----I. Professional and Trade[internal procedure, safety, repair].
----II. Public interaction.[manuals, help, training etc.]
--bb. Electronics Manufacturing Clients.
----I. Professional and Trade[internal procedure, safety, repair].
----II. Public interaction.[manuals, help, training etc.]
--cc. Software Creation Clients.
----I. Public interaction.[manuals, help, training etc.]
3. 3D Architectural Pre-Viz.
-A. 3D Illustration.
--aa. For City and County Permits.
--bb. For Investor Presentations.
--cc. For Marketing.
--dd. For client Design analysis.
-B. 3D Fly-thru.
--aa. For Design Presentations.
-C. 3D Sunlight, Reflection, and Line of sight studies.
--aa. For client design analysis.
--bb. For Public Relations to City and Neighbors.
4. 3D Motion Graphics Design.
-A. Animated Title Cards.
--aa. For Television Clients.
--bb. For Film Clients.
--cc. For Online Clients.
--dd. For Mobile Media Clients.
B. Animated Visual Effects.
--aa. For Television Clients.
--bb. For Film Clients.
--cc. For Online Clients.
--dd. For Mobile Media Clients.
C. Full CGI Animated Scenes.
--aa. For Television Clients.
--bb. For Film Clients.
--cc. For Online Clients.
--dd. For Mobile Media Clients.
5. 3D Animation Design.[ Character].
-A. Animation Properties.
--aa. For BIG Studios.[Pixar, Blue Sky, Disney, DreamWorks, Sony, et. All.]
--bb. For Medium studios, Blur etc.
-B. Animated Corporate Mascots.
--aa. For Internal Business use.[employee and client]
----I. For corporate intranet.
----II. For Presentations.
----III. For client relations
--bb. For external business use [public]
----I. Mascot Design. [ ala. Geiko’s Gecko]
----II. For Software [ala. The Microsoft Paperclip Helper]
6. 3D Product Design.
-A. Toy Design.
--aa. Pre-Viz Designs.
----I. For Manufacturer. [ Mattel et all.]
----II. For Independent Designer/ Design Firm.
--bb. Model to Part for Product.
-B. Consumer Product Design.
--aa. Pre-Viz Designs.
----I. For Manufacturer. [ Sony, Apple, et all.]
----II. For Independent Designer/ Design Firm.
--bb. Model to Part for Production.
-C. Transportation Design.
--aa. Automotive Clients.
----I. Smaller manufacturers.[ Smart, Tesela, et all].
----II. Larger Clients sub-contracted.[ GM, Honda, Ferrari et all]
--bb. Motorcycle Clients.
----I. Motorcycle Manufacturers. [Harley, Triumph, Honda, Ducati, et all]
----II. Parts Manufacturers.[aftermarket]
--cc. Bicycling Clients.
----I. Bike Manufacturers.[Schwinn, Trek, et all’
----II. Parts Manufacturers.[aftermarket]
--dd. Yacht Clients.
----I. Yacht and Powerboat Manufacturers.
----II. Parts Manufacturers.[aftermarket]
--ee. Aerospace Clients.
----I. Airplane Manufacturers. [Boeing et all]
----II. Space Flight and Satellite Manufacturers. [NASA, JPL, Northrop et all]
-D. Military Design.
--aa. US Government.
--bb. International Clients.
7. 3D Web Design.
-A. 3D Interface Design.
--aa. Illustrations and movies for use.
--bb. User Interface for use .[UI]
-B. Full 3D Immersive web page design.
--aa. Virtual Spaces.
--bb. Animated Movies.
8. 3D Interactive Design.
-A. Entertainment CD/DVD design.
--aa. Video Game Market.
----I. Console Games.
----II. PC Games.
----III. Online Games.
----IV. Phone Games.
-B. Edutainment CD/DVD design.
--aa. Publishing Houses.
--bb. Universities.
--cc. Foundations.
--dd. Church and Synagogue.
-C. Traditional Educational CD/DVD design.
--aa. Publishing Houses.
--bb. Universities.
--cc. Foundations.
--dd. Church and Synagogue.
-D. Medical Training CD/DVD design.
--aa. Publishing Houses.
--bb. Universities.
--cc. Hospitals.
--dd. Private Practitioners.
----I. Doctors.
----II. Dentists.
--ee. Pharmaceutical Companies.
----I. For Pharmacists.
----II. For Doctors.
----III. For Patients.
-E. Industrial and Trade CD/DVD design.
--aa. Industrial Manufacturing.
----I. Training.
----II. Safety. [O.S.H.A. et all ]
9. 3D Effects Movie Sales.
-A. Stock VFX Sales.
--aa. “Art-Beats” type of licensed stock library sales.
--bb. Online asset sales.
-B. Custom VFX frames sales.
--aa. Client specific designs bought outright.
10. 3D Training.
-A. Online 3D Training.
--aa. Schools.[ Art Center, Gnomon, Otis, Cal Arts]
--bb. Corporations.
--cc. Peers and Societies. [CG-talk, 3D Total, et all]
-B. Published 3D Training.
--aa. Schools.
--bb. Corporations.
--cc. Peers and Societies. [Walden, Doubleday, et all]
-C. Classroom 3D Training.
--aa. Schools.
--bb. Corporations.
--cc. Peers and Societies. [SIGGRAPH et all]
Cheers, THOM
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