The final Style-Frame I created using a very simple 3D scene, and a bit of post color correction and Z-depth added for Art Beats from back in 2008.
3D Stock Motion Graphics [ MGFX] concepts
2008 PART I
Client: Art Beats via The Cimarron Group.
Art Direction: Myself.
Project Date January 2008.
I did a bit of Motion Graphics 3D exploration for Art Beats back in January of 2008, to develop some 3D background looks for a pitch for assets for the company to develop. I was running my one man show there,and had a friend get me the contact at Artbeats, so they agreed to a small 8 hour test.
Though the project was cancelled early on, what I liked about it was the concept itself, which was primarily to create living 3D scenes that could be customized at the company for any end client, and for my first concept I create a 'tech' like background based on a very simple scene.
I had done reflective backgrounds before, namely for Timeline a few years earlier for the trailers for that film, and I have always loved the 'infinity' effect you get in an elevator with mirrored walls, so I create a hexagonal hallway.tunnel-room with a few glass posts that animated and once I bumped the ray trace levels way up to 32, the 3D reflections in reflections got very interesting.
I will have added posts in the future for this quick MGFX work, so stay tuned!