![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh-MNdBStliTdtlHMe6_c3o2HsVs_hBDaXHZ0uuXSjkcGWHnkI-m3TGiG1UEXQqEJ_3MyoLVuaquA45iZTdsZ6dAMAcErqVtadqQ9sJkhqNJVr85w7STl8WJELzzqkuDF_fwqQh1HD8wGE/s400/VMK_CastleHUB_Storyboards-01b.jpg)
Disney Interactive: VMK
Virtual Magic Kingdom DVD Game
Hub Gargoyles Part V
Virtual Magic Kingdom DVD Game
Hub Gargoyles Part V
Client: Disney Interactive
Art Director: Myself
Project Date: Summer 1996
This fifth post in my series on the Virtual Magic Kingdom [ VMK] project I did for Disney Interactive back in 1996, this post covers a small early job I did for the project while still a freelance Conceptual Designer. In the hub at the Castle the flag poles grow out and become Gargoyles in the teaser bumper film.
First I designed out the Gargoyles themselves as there was one per spire and they eventually crawled down and shut the gates. I then designed the animation and transformation sequence via the storyboards above for the animation department to build and bring to life.
Cheers, THOM
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