Project Review: Dark Justice PART II Vehicle Development
Client: Brandon Smith via Hope Ranch Productions
Art Director: Myself
Project Date: 1999
In this second post on Dark Justice, the animated cable show I did Production Design work for in the early 90's , we look at a few vehicles I designed and the underlay grids I used to rough them in.
As with my prior post on using an underlay grid, sometimes I do a full grid, and sometimes I only do a partial one for some key objects like the wheels. I always do a rough for two reasons; first it gives the client a first-look at the design before I have put much time into the design so basic proportions and design elements can be identified. I next flesh out the design in the final and deliver. For these tere was no coloring stage so I delivered monochromatics.
You can view the Set Design work I did for this show on another post here.
Cheers, THOM
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