The Online version of MYST's URU had a Bubble-Sub I designed for the Venalem Age that was proposed.
The mini sub was a one man craft all heavy iron and riveted with a Steampunk Industrial flavor.
The "Tail" has a rotating and adjustable vane on the huge prop so it pushed pulled and steered the Personal Transport I designed back in 2000.
An overhead render of the Ball shaped mini-sub surfaced on the ocean.
A ocean level shot of the surfaced Bubble-Submarine Personal vessel in the open sea.
Here is a geometry shot showing the 3D model as built for the concept art presentation.
Cyan Worlds URU: Part VII
Venalem Age:Ink Harvesting Submarine
Venalem Age:Ink Harvesting Submarine
Client: Cyan Worlds Inc.
Direction: Rand Miller
Project Date: Winter 2000
In
this seventh Post on the Production Design work I did in the Winter of
2000 up in Spokane WA for Cyan Worlds, the makers of the popular Myst
Video Game, I have posted the 3D renders I did for the Personal Submarine or "Bubble Sub", for the world
Venalem that I designed.
Venalem was a world caught in a floating Iceberg and you can review the design here. The Bubble Sub was used to dive deep into the icy waters and cut the bulbs off at the base in order to create the ink needed to write the story.
I did the concept design a bit steampunk in theme, built out of heavy iron., with lots of bolts and rivets exposed. I added in some features like the variable vane propeller ball, that was ball joint hinged at a knuckle joint near the base, so it operated like a "Tail" to help steer the little personal watercraft design.
I always love submarine designs, as I did a few in 3D, and I also did a whole bunch of research in the Library way before the internet back in the early 90's to understand "Neutral Buoyancy", since I wanted to build one someday, and since this one is a Bubble too, it follows that a bubble car and submarine are really a matched pair.
Venalem was a world caught in a floating Iceberg and you can review the design here. The Bubble Sub was used to dive deep into the icy waters and cut the bulbs off at the base in order to create the ink needed to write the story.
I did the concept design a bit steampunk in theme, built out of heavy iron., with lots of bolts and rivets exposed. I added in some features like the variable vane propeller ball, that was ball joint hinged at a knuckle joint near the base, so it operated like a "Tail" to help steer the little personal watercraft design.
I always love submarine designs, as I did a few in 3D, and I also did a whole bunch of research in the Library way before the internet back in the early 90's to understand "Neutral Buoyancy", since I wanted to build one someday, and since this one is a Bubble too, it follows that a bubble car and submarine are really a matched pair.
You can view PART I here.
You can view PART II here
You can view PART III here.
You can view PART IV here.
You can view PART V here.
You can view PART VI here.
Cheers, THOM
If you happen to have more Uru concept art, would you be able to post it? I (and other fans) really appreciate all the work you put into compiling these project reviews.
ReplyDeleteEric Bauer, THX!
ReplyDeleteIf I find any added stuff I will post it! ;O)