![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgobdB9-ANFvPn0a2XVPsXIb8-kQX74IMDflRH9E3okiG5hDEqh14-GgXBy8mHuEO-bZu8rTV-c2B9-1XVvTGpPE8gTFKO7SH_QCWFYJc0WpbRACtnQevPkbO9gIp0X80GfeFGNSdRHqRg/s400/Twitch-DEMOIssue%2340-01b.jpg)
[ note the Pink Floyd Pig reflecting in the copper trash can- I was reprimanded for that BTW!]
Launch City Part II
"Twitch"
"Twitch"
Client: Launch Media Inc.
Art Director: Myself
Project Date: 1999
In this third post on LAUNCH city, I was hired 11 years ago when things were booming in the "Dot-Com" boost in the 90's, and I became a part of the team latter on in the production cycle when they wanted a full redesign for the product halfway through the production cycle.
In the full redesign of the Launch City for the CD_zine I themed this area as a 1920's subway with white tile walls and heavy iron structures exposed with rounded brick tubes for the old metal subway trains.
The space was started by a great team member Cayce Justus, and it was handed back to me to finish. I build and designed the subway trains and the tie lower tubes first, then I integrated them in a 3D scene started by Cayce and finished it out.
To view PART I on Launch City you can go here.
To view PART II go here.
In the full redesign of the Launch City for the CD_zine I themed this area as a 1920's subway with white tile walls and heavy iron structures exposed with rounded brick tubes for the old metal subway trains.
The space was started by a great team member Cayce Justus, and it was handed back to me to finish. I build and designed the subway trains and the tie lower tubes first, then I integrated them in a 3D scene started by Cayce and finished it out.
To view PART I on Launch City you can go here.
To view PART II go here.
Cheers, THOM
No comments:
Post a Comment