Monday, February 22, 2010

Project Review: Space Pirates Video Game Development

Main Pirate Ship Design with Solar Sails.


Alternate Designed Ship.

A Bio-Mechanical Parrot for the Space Pirates.

A sketch of the interior of the main ship.
Color Key art for the interior shot above.


SPACE PIRATES

Client: Luminous Media Inc.
Art Director: Myself.
Project Date: Summer 1995

While working for John R. Thomas at Luminous Media in Santa Monica in 1995,we began development of a second video game for the new real time market, named "Space Pirates". Using Solar energy as a propulsion system these ships had huge solar sails that would be used to move from plant to planet.

Development was minimal on this project, but the results were a fun exploration into a deconstructed Architectural style most famous in Lebbius Woods works that became extremely popular in the 90's in film as a basis for design.

Cheers, THOM

No comments:

Post a Comment