SPACE PIRATES
Client: Luminous Media Inc.
Art Director: Myself.
Project Date: Summer 1995
While working for John R. Thomas at Luminous Media in Santa Monica in 1995,we began development of a second video game for the new real time market, named "Space Pirates". Using Solar energy as a propulsion system these ships had huge solar sails that would be used to move from plant to planet.
Development was minimal on this project, but the results were a fun exploration into a deconstructed Architectural style most famous in Lebbius Woods works that became extremely popular in the 90's in film as a basis for design.
Development was minimal on this project, but the results were a fun exploration into a deconstructed Architectural style most famous in Lebbius Woods works that became extremely popular in the 90's in film as a basis for design.
Cheers, THOM
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