Here is the Scooby Dog Tag I did for the Second Film. I re-used the strap from the first one I did here.
I built out parts of Scooby for the poster. They had a head shot but no paw, so I built this out as the base to finish.
The Coolsonian Criminology Museum was a 3D Illustration I built and rendered out for a few Comp Ideas.
In this shot the whole gang is standing on the doorway looking in with the green backlit light from behind showcasing them.
Project Review
Scooby Doo Too Monsters Unleashed
Scooby Doo Too Monsters Unleashed
Client: Warner Brothers via BLT and Associates.
Art Director(s): Zack Ris, Marcus Almaraz, and Jeff Barnett.
Project Date: Spring-Summer 2003.
I have a previous posting showing show 3D Illustrations here, that I did for the first film for Scooby Doo in 2001 while at BLT and Associates in Hollywood, and here I review some of the work I performed for the sequel, Scooby Doo Too: Monsters Unleashed in 03'.
I had built the Dog Tag for the first film, so we did a modified version for the second. SD2 was put on the tag and the colors were modified away from gold to platinum. I also did some virtual sets with the "Coolsonian Criminology Museum", as well as a busted down door, with a view up to the door frame with the green lighting from behind, known to the film and animated shows color palette.
I also built out a few Scooby's in 3D as static sculpts and we added in fur in finishing. I would model out the parts, skin, pads, and nails and also render a wireframe guide and we would get the lighting close and then it would go to Joseph Escareno in Finishing and it was painstakingly hand applied. The Peace symbol/ two sign, was what finished for the teaser.
I did just a few logos for AV and handed over some models to Matt Hartle to render out for the Editors.
As a sidenote, I also worked on the Scooby Doo Video Game for Sony a few years earlier so I was well versed in the Art Direction, and being a kid in the 70's it is in my memories too, enjoy!
I had built the Dog Tag for the first film, so we did a modified version for the second. SD2 was put on the tag and the colors were modified away from gold to platinum. I also did some virtual sets with the "Coolsonian Criminology Museum", as well as a busted down door, with a view up to the door frame with the green lighting from behind, known to the film and animated shows color palette.
I also built out a few Scooby's in 3D as static sculpts and we added in fur in finishing. I would model out the parts, skin, pads, and nails and also render a wireframe guide and we would get the lighting close and then it would go to Joseph Escareno in Finishing and it was painstakingly hand applied. The Peace symbol/ two sign, was what finished for the teaser.
I did just a few logos for AV and handed over some models to Matt Hartle to render out for the Editors.
As a sidenote, I also worked on the Scooby Doo Video Game for Sony a few years earlier so I was well versed in the Art Direction, and being a kid in the 70's it is in my memories too, enjoy!
Cheers, THOM
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