Pages
(Move to ...)
Home
-Intro to 3DCD-
-Glossary of 3D Terms-
-F.A.Q.-
-3D for Advertising-
-3D Bid-
▼
Tuesday, August 20, 2013
Project Review: Elysium 2012: 3D spacestation for Theatrical Print.
›
A very early render of the space station a bit cropped in for Elysium advertising Comps from back in 1012. A full view move underne...
Friday, August 16, 2013
Project Review: After Earth: 3D Icon Development 2012
›
The first step was to create a series of 3D solutions to the single vector file supplied to me. 3D is more than extrusion, it can be a ve...
1 comment:
Wednesday, August 14, 2013
Project Review: Fight Lab 3D Logo Exploration for THQ Game Studio 2009 PART I
›
The THQ Fight Lab 3D Logo had to include barbed wire and a fist int he typography solution as well. A 3D Logo with crossed fists an...
Monday, August 12, 2013
Project Review: Breaking Bad 2008-Blue Ray Menu 3D Microscopics
›
The final design I delivered to Home Entertainment for Breaking Bad 3D Microscopic Menus. A Shot of the smoothed Geometry for the ...
Friday, August 9, 2013
Project Review: Turbo-3D Character Placeholder Model 2011
›
The final render delivered for the Teaser Comp pose for Turbo. The base Low Poly mesh I created for the Turbo Character Comp back...
1 comment:
Thursday, August 8, 2013
Project Review: Hollywood Bad Girls Club: Title Design 2010
›
The final was rendered out in three layers with two thicknesses and finishes to the Hollywood Letters themselves, and here is the pyrami...
‹
›
Home
View web version