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Thursday, February 28, 2013

3D Model Sales Part XVII Close Up Detailed Number 2 Pencil

 Every kid in Amercia has filled out a test with one of these Number 2 pencils. I sell a virtual one here.

 The quad view shows the basic build and engraved type.
 
 
 I have separate objects for the various parts so adding a texture is fast and accurate, and all parts are subdivision ready for as close as needed in your illustrations or Motion-Graphics work.


 Here is the same view subdivided to one level.


 The ferrule on back holds the eraser object in place and is a two sided object with a bit of thickness.
 

 Viewed as quads, you can see the modeled end so the ferrule can slide on the compressed wood.

 

 The type is modeled into the object, here it is subdivided at two levels for optimum smoothness in the curved font.


 The base letter forms can easily be selected to add color quickly to the mesh before subdividing.


 Built as five little parts at a high level of detail for photo-real renders.


 
 Here is a textured example I put up to show the parts with a bit of color to the number 2 pencils. A simple everyday object needs to be very accurate as we all see these all the time.

3D Model Sales
Part XVII
Close Up Detailed Number 2 Pencil

I sell the 3D models I build online as stock 3D models, similar to stock Photography to be used by design and graphics professionals within the various industries online at Turbosquid, the leading stock 3D model house,  so for this PART XVII[17th], I am reviewing a detailed model of a typical number two pencil used thruought the country for every test and form filled out over the past decades, and I sell this one online here.
I have used 3D illustrations of pencils in the past here, here, and here, so to do a very high resolution one, was something that I needed. I also spent the time and engraved the type into the wood, rather than do a fake bump map so you could get really close to the objects. This also helps with any depth of field render as geometry is best for real lens work, not bump maps.

A full 100% subdivision model ensures that you can increase the level of detail with the subdivision modifier applied in your program of choice as high as your processors can handle.

I export all my 3D assets to FBX and OBJ so my friends in Cinema 4D , Maya, and Soft-XSI can use these assets as well.

To view all my 3D models I sell, you can go here. If you want to see a couple of hundred of 3D models I built in the past that my prior employer still sells, you can go here too.

Cheers, THOM

Wednesday, February 27, 2013

Project Review:After The Sunset 2004-Key Art 3D Prop Design and Illustration

 An underneath shot of the mechanical claw I designed for the poster for After the Sunset back in 2004 almost a decade ago now.

 An even more severe angle on the claw arms themselves.


 This is the angle that finished for some Key Art applications for After The Sunset [2004].


 A parts render exploded out showing the various parts I made. Not a Sub-D model as I was in a rush on this job.

 The assembled claw in ambient shaders showing the basic form and geometry based on primitives.



Project Review
After The Sunset 2004
Key Art 3D Prop Design and Illustration

Client: New Line Cinema via The Cimarron Group.
Art Direction: Calvin Sumler.
Project Date: July 2004.

I regularly will do a little 3D illustration for a movie poster prop that either dies not actually exist, or is in the film, but they lack a good photo of it to use, so I go off and create various items that get comped into the final Key Art that I help with, so for todays post, I am reviewing a Mechanical Pincher for a Diamond Heist film from 2004, After The Sunset.

I was give about 4 Hrs to design, build, light, texture, and render out a 3D claw that they could use in the Key Art comps they presented to the client. I created this mechanical clamp that grabbed a jewel that Pierce Brosnan was holding, and this 3D Illustration did end up finishing for some applications.

I love these quick jobs, they are my bread and butter as most work are these 3-5 Hrs fast turn around items I do for various teams that lack an in-house 3D Artist or Designer like myself, so freelance on a job by job basis is how I provide my services for most of my work.

Cheers, THOM


Tuesday, February 26, 2013

3D Model Sales: Part XVI Vintage Cast Iron Radiator

A Subdivided[ Turbo-smoothed] view of the 3D Vintage Cast Iron Radiator that I sell online here.


The quad view shows the geometry build with real threads on all pipes and valves.



This low angle render shows the Left Side with the relief valve going into the wall to change things up a bit. The Water valve pipe on the right is interchangeable with the left to mix it up a bit.


All parts are subdivision ready and the asset is ready in 3DSmax., FBX, as well as OBJ formats.


A front view on the little below the window type of Cast radiator.


The accompanying Polygon view at the above angle.


The main valve for adjusting flow is on the lower right side.


In this quad view you can see the modeled threads in the pipes this close up.


A 3/4 elevated back view shows what it looks like as it is placed up against the window wall of your choice.


 The base mesh of the back of this little Victorian/Craftsman era radiator heater.


 The relief valve is on the lower left with the water return pipe going at a angle back into the wall this would sit in front of.


The base model with the subdivision removed to show the lower poly base mesh.


This exploded view shows the separate parts in this build.


The quad Polygon view in exploded form shows the level of detail and modular nature of the part.


Here is a textured example I put up to show the parts with a bit of color to the client, though I sell these in 'primer' only as most will texture themselves in the program they are familiar with already.


3D Model Sales
Part XVI
Vintage Cast Iron Radiator

I sell the 3D models I build online as stock 3D models, similar to stock Photography to be used by design and graphics professionals within the various industries online at Turbosquid, the leading stock 3D model house,  so for this PART XVI[16th], I am reviewing a detailed model of a early cast iron radiator found in Victorian and Craftsman homes from the turn of the last century that I sell online here.

You would find a radiator similar to this in most buildings a hundred years ago, and many systems are still in use to this day. This is great to create a vintage interior or historic 3D illustration for an architectural design with enough details for close up work.

A full 100% subdivision model ensures that you can increase the level of detail with the subdivision modifier applied in your program of choice as high as your processors can handle. It includes fully threaded parts and all pieces can easily be adjusted to make wider or taller versions as you would fine in a typical home in the 1900's.

I export all my 3D assets to FBX and OBJ so my friends in Cinema 4D , Maya, and Soft-XSI can use these assets as well.

To view all my 3D models I sell, you can go here. If you want to see a couple of hundred of 3D models I built in the past that my prior employer still sells, you can go here too.

Cheers, THOM

Tuesday, February 19, 2013

3D Model Sales: Part XV- A Historic 1900's Church

 A front 3/4 view of the little 1927 Craftsman Church.


 The wire frames show the build in the shingles and siding.


 The south side of the little church house[ smoothed].


 The quad model 3D render of the south side.


 On the back of the church there is a lower room for exiting and access to the basement areas.


 The Quad render of the back enclosed porch.



 A 3/4 front view showing the North side of the church with a fireplace replacing one of those great "Low Gothic" influenced windows.


 The Quad render shows the base mesh as all exports are saved as for FBX, and OBJ.


 A front view on the main double door entryway.


 The quad view of the above front shot still has just over 500K faces as this is extremely detailed.


 This birds-eye view shows the clay shingles, cupola, and fireplace with flashing all up top on this 360 3D Stock model I sell online here.


 The subdivided [smoothed] birds eye view tightens up the geometry for the final images you would need.


 The cupola has a bell and ringing are with cord as well as framing, shingles trim, and flashing.


 The quad 3D view shows my build up close.


 The basement windows swing up and have a support bar to hold them up , and the file has these parts all linked to the hinge pin for easy adjusting open or closed.


 The fireplace has a small clean-out cast iron frill inset into the stucco brick framed chimney.


 A worms eye dramatic angle on the steps at the front of this Historic Little Church with the double Low Gothic inspired doors.


 The quad render shows the base build, which is fine for long and wide shots so you need only add subdivision for the close up work.


 A 3/4 Birds eye back view with the typical squared off regular windows all out back on the structure.


 The back view subdivided at one level in this render.


Here is the exploded view showing the various grouped objects to select and adjust for the CG artists and Architects who use stock 3D Models.


3D Model Sales
Part XV
Historic 1900's Church

I sell my 3D models online at Turbosquid, the leading stock 3D model house,  so for this PART XV[15th], I am reviewing a detailed model of a early 1900's little church I have just posted for sale.

You would find a small chuch like this in almost every small town in America during the last century, as an iconic structure in these small towns from Cape Cod, to the West coast. Many are gone now, or converted to a family house as this one was in Colorado.

This small American church has a strong Arts and Crafts influence in the design as it was built at the end of that movement in Architecture in 1927, and that was my primary influence as my reference building is from Louviers, Colorado.


I export all my 3D assets to FBX and OBJ so my friends in Cinema 4D , Maya, and Soft-XSI can use these assets as well.

To view all my 3D models I sell, you can go here. If you want to see a couple of hundred of 3D models I built in the past that my prior employer still sells, you can go here too.

Cheers, THOM